<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments for Diary of a PC Gamer</title>
	<atom:link href="http://pcgamingdiaries.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://pcgamingdiaries.wordpress.com</link>
	<description>The thoughts and rantings of a PC Gamer</description>
	<lastBuildDate>Sun, 19 Aug 2012 17:15:33 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>Comment on My Week at PC Gamer by The Gaming Blogosphere, 19 August 2012 &#124; BNBGAMING &#124; Video Game News, Reviews and Discussion</title>
		<link>http://pcgamingdiaries.wordpress.com/2012/08/19/my-week-at-pc-gamer/#comment-132</link>
		<dc:creator><![CDATA[The Gaming Blogosphere, 19 August 2012 &#124; BNBGAMING &#124; Video Game News, Reviews and Discussion]]></dc:creator>
		<pubDate>Sun, 19 Aug 2012 17:15:33 +0000</pubDate>
		<guid isPermaLink="false">http://pcgamingdiaries.wordpress.com/?p=127#comment-132</guid>
		<description><![CDATA[[...] Read the rest of the article here. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Read the rest of the article here. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on December Round-up by kraaws</title>
		<link>http://pcgamingdiaries.wordpress.com/2012/01/04/december-round-up/#comment-54</link>
		<dc:creator><![CDATA[kraaws]]></dc:creator>
		<pubDate>Wed, 04 Jan 2012 17:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://pcgamingdiaries.wordpress.com/?p=123#comment-54</guid>
		<description><![CDATA[nice artice u got on GD!]]></description>
		<content:encoded><![CDATA[<p>nice artice u got on GD!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A week&#8217;s worth of game rambling by Elliot</title>
		<link>http://pcgamingdiaries.wordpress.com/2011/12/03/a-weeks-worth-of-game-rambling/#comment-47</link>
		<dc:creator><![CDATA[Elliot]]></dc:creator>
		<pubDate>Sun, 04 Dec 2011 10:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://pcgamingdiaries.wordpress.com/?p=112#comment-47</guid>
		<description><![CDATA[That&#039;s a tough one. I think part of why I enjoyed TOR so much was because a lot of it felt familiar to WoW, little things like tab-targetting and various key bindings being the same. There was a lot of comfort in that familiarity, especially considering I&#039;d not done much reading into the game beforehand. On the other hand, while the quests and their objectives felt very similar to WoW, there is a lot to be said for the difference that voice acting and narrative made to the overall experience - it did make it feel unique rather than just WoW in space, as you put it.

From what I&#039;ve played, though, I think the similarities outweigh the little differences. We&#039;ll just have to wait and see if that applies to the rest of the game too.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s a tough one. I think part of why I enjoyed TOR so much was because a lot of it felt familiar to WoW, little things like tab-targetting and various key bindings being the same. There was a lot of comfort in that familiarity, especially considering I&#8217;d not done much reading into the game beforehand. On the other hand, while the quests and their objectives felt very similar to WoW, there is a lot to be said for the difference that voice acting and narrative made to the overall experience &#8211; it did make it feel unique rather than just WoW in space, as you put it.</p>
<p>From what I&#8217;ve played, though, I think the similarities outweigh the little differences. We&#8217;ll just have to wait and see if that applies to the rest of the game too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A week&#8217;s worth of game rambling by jandrewhickey</title>
		<link>http://pcgamingdiaries.wordpress.com/2011/12/03/a-weeks-worth-of-game-rambling/#comment-46</link>
		<dc:creator><![CDATA[jandrewhickey]]></dc:creator>
		<pubDate>Sun, 04 Dec 2011 09:38:43 +0000</pubDate>
		<guid isPermaLink="false">http://pcgamingdiaries.wordpress.com/?p=112#comment-46</guid>
		<description><![CDATA[Is your experience of TOR basically WoW in space? (Not necessarily a bad thing, just wondering).]]></description>
		<content:encoded><![CDATA[<p>Is your experience of TOR basically WoW in space? (Not necessarily a bad thing, just wondering).</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Problem with Bethesda by Elliot</title>
		<link>http://pcgamingdiaries.wordpress.com/2011/11/06/the-problem-with-bethesda/#comment-43</link>
		<dc:creator><![CDATA[Elliot]]></dc:creator>
		<pubDate>Sat, 12 Nov 2011 11:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://pcgamingdiaries.wordpress.com/?p=105#comment-43</guid>
		<description><![CDATA[&quot;There is not one right way to play the games, and it’s a shame that other games over the years have tried to impress that simplicity on you.&quot; - To an extent that&#039;s true, the last few years of gaming have mostly been spoonfeeding exercises from developer to player. However, that&#039;s not to say that TES was unique in its apparent depth. After all, I&#039;ve played a few games where there are multiple ways to play and the best way is not immediately obvious; Mass Effect 1 and 2, Deus Ex: HR and WoW to name a few. each of those also rely on interaction, especially Mass Effect. That should mean I&#039;m able to play through the likes of Oblivion without much trouble or intimidation, but the only reason I can think of that I didn&#039;t was because of that daunting first impression I&#039;ve been getting.

Having said all that, I played about 2 hours of Oblivion last night and I had fun. I just blanked my mind, picked a quest from my journal at random and went to do it. A few of them turned out to be dead ends, like the early ones where I went to inspect an inherited property and then couldn&#039;t afford to renovate it. Or the Mystic Emporium in the Imperial City being closed all the time. The quests that I were able to finish, such as closing the first gate to Oblivion, were pretty decent though. I&#039;ve rolled a Battlemage, seeing as magic was a quite attractive option to me but I also wanted a bit of melee skill to rely upon.]]></description>
		<content:encoded><![CDATA[<p>&#8220;There is not one right way to play the games, and it’s a shame that other games over the years have tried to impress that simplicity on you.&#8221; &#8211; To an extent that&#8217;s true, the last few years of gaming have mostly been spoonfeeding exercises from developer to player. However, that&#8217;s not to say that TES was unique in its apparent depth. After all, I&#8217;ve played a few games where there are multiple ways to play and the best way is not immediately obvious; Mass Effect 1 and 2, Deus Ex: HR and WoW to name a few. each of those also rely on interaction, especially Mass Effect. That should mean I&#8217;m able to play through the likes of Oblivion without much trouble or intimidation, but the only reason I can think of that I didn&#8217;t was because of that daunting first impression I&#8217;ve been getting.</p>
<p>Having said all that, I played about 2 hours of Oblivion last night and I had fun. I just blanked my mind, picked a quest from my journal at random and went to do it. A few of them turned out to be dead ends, like the early ones where I went to inspect an inherited property and then couldn&#8217;t afford to renovate it. Or the Mystic Emporium in the Imperial City being closed all the time. The quests that I were able to finish, such as closing the first gate to Oblivion, were pretty decent though. I&#8217;ve rolled a Battlemage, seeing as magic was a quite attractive option to me but I also wanted a bit of melee skill to rely upon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Problem with Bethesda by Ty S - the aussie one</title>
		<link>http://pcgamingdiaries.wordpress.com/2011/11/06/the-problem-with-bethesda/#comment-42</link>
		<dc:creator><![CDATA[Ty S - the aussie one]]></dc:creator>
		<pubDate>Sat, 12 Nov 2011 07:46:43 +0000</pubDate>
		<guid isPermaLink="false">http://pcgamingdiaries.wordpress.com/?p=105#comment-42</guid>
		<description><![CDATA[I like your slant - accessibility&#039;s always an issue in games.

That said, I&#039;d really need to say I think you&#039;re getting caught up in trying to make things &quot;important&quot; - you&#039;re actually expected to set your own goals, in the way the Elder Scrolls.  Part of what&#039;s confusing about their formula is how they deliver directives and quests, etc - Morrowind actually averted this problem by telling you what you were meant to do at the start even less.

  The detail and &quot;immersion&quot; of the games is all there - you can handle, steal most objects.  Every  NPC has an individual relationship to you and can hold a grudge, etc.  There is not one right way to play the games, and it&#039;s a shame that other games over the years have tried to impress that simplicity on you.

  But one of the first things you&#039;re going to have to reconsider if you&#039;re to enjoy TES or Fallout is what&#039;s important in the game - both of these series are very heavy on NPC interaction.  Meeting and talking to new people is the most important thing you could do in the game, and so few folks emphasize that in their reviews because they&#039;ve also been busy fighting the undead which SEEMS more important.


2 things might help you get through Oblivion and relax:  get a good friend (pref one who hasn&#039;t played it) to hang out with you and play the game together.  That&#039;s what the wife and I do, and it&#039;s always a better experience.

And trust me here, man, you&#039;re not alone in having gotten the wrong first impression - the games are designed to be overwhelming.  Use it to empower yourself by saving often before making the decisions you fear you&#039;ll regret making.  Oh, and as a rule of thumb?  Mages are hard to play, thieves are fun but it becomes a stealth game.  Stick with a barbarian fighter type - Nord in TES - and upgrade your stats related to melee.  You&#039;ll do fine.



Lastly - use the wiki if you&#039;re lost or worried:
http://www.uesp.net/]]></description>
		<content:encoded><![CDATA[<p>I like your slant &#8211; accessibility&#8217;s always an issue in games.</p>
<p>That said, I&#8217;d really need to say I think you&#8217;re getting caught up in trying to make things &#8220;important&#8221; &#8211; you&#8217;re actually expected to set your own goals, in the way the Elder Scrolls.  Part of what&#8217;s confusing about their formula is how they deliver directives and quests, etc &#8211; Morrowind actually averted this problem by telling you what you were meant to do at the start even less.</p>
<p>  The detail and &#8220;immersion&#8221; of the games is all there &#8211; you can handle, steal most objects.  Every  NPC has an individual relationship to you and can hold a grudge, etc.  There is not one right way to play the games, and it&#8217;s a shame that other games over the years have tried to impress that simplicity on you.</p>
<p>  But one of the first things you&#8217;re going to have to reconsider if you&#8217;re to enjoy TES or Fallout is what&#8217;s important in the game &#8211; both of these series are very heavy on NPC interaction.  Meeting and talking to new people is the most important thing you could do in the game, and so few folks emphasize that in their reviews because they&#8217;ve also been busy fighting the undead which SEEMS more important.</p>
<p>2 things might help you get through Oblivion and relax:  get a good friend (pref one who hasn&#8217;t played it) to hang out with you and play the game together.  That&#8217;s what the wife and I do, and it&#8217;s always a better experience.</p>
<p>And trust me here, man, you&#8217;re not alone in having gotten the wrong first impression &#8211; the games are designed to be overwhelming.  Use it to empower yourself by saving often before making the decisions you fear you&#8217;ll regret making.  Oh, and as a rule of thumb?  Mages are hard to play, thieves are fun but it becomes a stealth game.  Stick with a barbarian fighter type &#8211; Nord in TES &#8211; and upgrade your stats related to melee.  You&#8217;ll do fine.</p>
<p>Lastly &#8211; use the wiki if you&#8217;re lost or worried:<br />
<a href="http://www.uesp.net/" rel="nofollow">http://www.uesp.net/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Problem with Bethesda by iloveapstylebutapstyledoesnotloveme</title>
		<link>http://pcgamingdiaries.wordpress.com/2011/11/06/the-problem-with-bethesda/#comment-39</link>
		<dc:creator><![CDATA[iloveapstylebutapstyledoesnotloveme]]></dc:creator>
		<pubDate>Mon, 07 Nov 2011 21:50:18 +0000</pubDate>
		<guid isPermaLink="false">http://pcgamingdiaries.wordpress.com/?p=105#comment-39</guid>
		<description><![CDATA[I was a bit confused when you said L.A. Noire was coming out the same day as Oblivion, but then I realized the PC version hasn&#039;t come out yet and your blogs&#039; name is &quot;Diary of a PC Gamer&quot; so I connected those dots. Great game though. I wish I had had a PC good enough to play it on, but I was stuck with the Xbox 360, which froze so much during the last five hours of the game that it took me 15 hours.
I used to play WoW too, about five years ago. Then my internet provider decided to disconnect and reconnect the internet every ten minutes and that ended WoW obsession aka the best six months of my life. 
But yeah I&#039;m happy to hear that you&#039;ll give Oblivion another chance. And since I&#039;m assuming you&#039;ll play it on the PC you can take advantage of all of mods I&#039;ve never been able to try.]]></description>
		<content:encoded><![CDATA[<p>I was a bit confused when you said L.A. Noire was coming out the same day as Oblivion, but then I realized the PC version hasn&#8217;t come out yet and your blogs&#8217; name is &#8220;Diary of a PC Gamer&#8221; so I connected those dots. Great game though. I wish I had had a PC good enough to play it on, but I was stuck with the Xbox 360, which froze so much during the last five hours of the game that it took me 15 hours.<br />
I used to play WoW too, about five years ago. Then my internet provider decided to disconnect and reconnect the internet every ten minutes and that ended WoW obsession aka the best six months of my life.<br />
But yeah I&#8217;m happy to hear that you&#8217;ll give Oblivion another chance. And since I&#8217;m assuming you&#8217;ll play it on the PC you can take advantage of all of mods I&#8217;ve never been able to try.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Problem with Bethesda by Elliot</title>
		<link>http://pcgamingdiaries.wordpress.com/2011/11/06/the-problem-with-bethesda/#comment-38</link>
		<dc:creator><![CDATA[Elliot]]></dc:creator>
		<pubDate>Mon, 07 Nov 2011 17:58:42 +0000</pubDate>
		<guid isPermaLink="false">http://pcgamingdiaries.wordpress.com/?p=105#comment-38</guid>
		<description><![CDATA[Thanks for the advice sir. I&#039;m somewhat turned off by the fact that the main quests aren&#039;t compelling and I&#039;ve always been a bit of a min/maxer with RPGs since I played WoW. As such, it&#039;s difficult for me to &#039;let go&#039; and not feel a bit overawed when I&#039;m given such a sandbox and half a dozen quests to do at once. But I&#039;m determined to have a damn good go at seeing Oblivion through now.

Of course, another reason I&#039;m not getting Skyrim is down to the other two games coming out on that day; LA Noire and Arkham City. I&#039;ll probably put about 40 hours into those games cumulatively, so my Oblivion playthrough may also have to be delayed slightly.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the advice sir. I&#8217;m somewhat turned off by the fact that the main quests aren&#8217;t compelling and I&#8217;ve always been a bit of a min/maxer with RPGs since I played WoW. As such, it&#8217;s difficult for me to &#8216;let go&#8217; and not feel a bit overawed when I&#8217;m given such a sandbox and half a dozen quests to do at once. But I&#8217;m determined to have a damn good go at seeing Oblivion through now.</p>
<p>Of course, another reason I&#8217;m not getting Skyrim is down to the other two games coming out on that day; LA Noire and Arkham City. I&#8217;ll probably put about 40 hours into those games cumulatively, so my Oblivion playthrough may also have to be delayed slightly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Problem with Bethesda by iloveapstylebutapstyledoesnotloveme</title>
		<link>http://pcgamingdiaries.wordpress.com/2011/11/06/the-problem-with-bethesda/#comment-37</link>
		<dc:creator><![CDATA[iloveapstylebutapstyledoesnotloveme]]></dc:creator>
		<pubDate>Mon, 07 Nov 2011 17:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://pcgamingdiaries.wordpress.com/?p=105#comment-37</guid>
		<description><![CDATA[Playing a Bethesda game is about immersing yourself in an open-world fantasy. Don&#039;t worry about whether you&#039;re leveling up the right way or creating the best character, just explore the world and enjoy it. Some people like linear RPGs with set paths and guided experiences, some want a sandbox with near infinite variables, quests, dungeons and skills to max out. I love both, but will always prefer the open games more because they give me the ability to create my own adventure. In Oblivion (and Morrowind) I was a thief. I could steal every possession in a persons house, steal everything they were carrying and they would still treat me nice because they had no idea I did any of it. If you need a compelling main quest, then Bethesda games aren&#039;t for you, their main quests are usually the last thing people do. I say give Oblivion another chance, but build your own story and don&#039;t become preoccupied with what skills you should have or not have.]]></description>
		<content:encoded><![CDATA[<p>Playing a Bethesda game is about immersing yourself in an open-world fantasy. Don&#8217;t worry about whether you&#8217;re leveling up the right way or creating the best character, just explore the world and enjoy it. Some people like linear RPGs with set paths and guided experiences, some want a sandbox with near infinite variables, quests, dungeons and skills to max out. I love both, but will always prefer the open games more because they give me the ability to create my own adventure. In Oblivion (and Morrowind) I was a thief. I could steal every possession in a persons house, steal everything they were carrying and they would still treat me nice because they had no idea I did any of it. If you need a compelling main quest, then Bethesda games aren&#8217;t for you, their main quests are usually the last thing people do. I say give Oblivion another chance, but build your own story and don&#8217;t become preoccupied with what skills you should have or not have.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Portal 2; or how I learned to stop waiting and love the indie by James</title>
		<link>http://pcgamingdiaries.wordpress.com/2011/04/15/portal-2-or-how-i-learned-to-stop-waiting-and-love-the-indie/#comment-35</link>
		<dc:creator><![CDATA[James]]></dc:creator>
		<pubDate>Sat, 16 Apr 2011 16:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://pcgamingdiaries.wordpress.com/?p=89#comment-35</guid>
		<description><![CDATA[But without all this kerfuffle, the official release date probably would have been even earlier - like they just said the 19th so that people playing the ARG would have something to beat, even when P2 itself has been ready to roll for a while. It&#039;s not really &#039;gaining&#039; anything if something has been taken away with the promise of giving it back once everyone has played Audiosurf for 500,000 hours.

Still, it probably wouldn&#039;t have been more than a few days difference. I can wait a few days.  It&#039;s just weird that I have to.]]></description>
		<content:encoded><![CDATA[<p>But without all this kerfuffle, the official release date probably would have been even earlier &#8211; like they just said the 19th so that people playing the ARG would have something to beat, even when P2 itself has been ready to roll for a while. It&#8217;s not really &#8216;gaining&#8217; anything if something has been taken away with the promise of giving it back once everyone has played Audiosurf for 500,000 hours.</p>
<p>Still, it probably wouldn&#8217;t have been more than a few days difference. I can wait a few days.  It&#8217;s just weird that I have to.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
